Monday, June 24, 2013

Action Part 2 - Visual Vocabulary of Graphic Novels and Comic Books

Visual Vocabulary: Action Part 2


You are to avoid having stiff figures in your art. Unless there is a reason that serves the story. The character may be hypnotized, a zombie or a robot. Or perhaps your want to show the character is balanced and/or powerful.


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to be continued...

read next - Action Part 3 - Visual Vocabulary of Graphic Novels and Comic Books
previous - Visual Vocabulary of Graphic Novels and Comic Books Part 1

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Remember… Just Create!

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copyright 2013 H. Simpson


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